Contains:
1 Game Board
8 Gnome Sailors
9 Time Keepers
3 Disaster Markers
4 Destruction Tokens
54 Item Tiles
12 Grog Tiles
3 Toolbox Tiles
4 Engine Manual Tiles
4 Pump Manual Tiles
4 Reactor Manual Tiles
3 Deactivation Code Tiles
6 Crowbar Tiles
5 Fire Extinguisher Tiles
6 Water Pump Tiles
1 Coffee Tile
2 Aqualung Tiles
2 Diving Gun Tiles
2 Lucky Charm Tiles
15 Hatch Blocked Tokens
10 Flood Tokens
10 Fire Tokens
1 Action Die
8 Gnome Cards
56 Event Cards
2 Player Aids
1 Rule Book
Fee: CA$ 0.00 per 7 days
Red November is a cooperative game in a gnomish attack submarine where everything is going wrong. The sub is descending and the water pressure increasing, the nuclear reactor is overheating, the nuclear missile launchers are pre-igniting, fires and water leaks are everywhere, there's a giant Kraken looming nearby and there’s very little oxygen and vodka left. While the storyline feels more and more like a disaster movie, the players must get organized to solve the problems, divide the tasks among themselves to minimize the risks, and sometimes accept to sacrifice themselves for the common cause.
The game is played on the map of the submarine. The conditions in the submarine are represented by three disaster tracks: Asphyxiation, Heat and Pressure. During the game, these conditions get worse, and if anyone of them reaches its maximum value, the submarine is lost. In addition, various emergencies can occur which have to be dealt with swiftly, or they'll also lead to the loss of the submarine.
Each turn, a